vengeant cascade nerf. This change benefits nobody except the people solo grinding these. vengeant cascade nerf

 
 This change benefits nobody except the people solo grinding thesevengeant cascade nerf Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong

This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. The oil. PoE Planner - Updated Passive Trees for 3. You will lose a ton of damage. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Recombinators WILL be back. Additional Info. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. But it could be that from now on you can hit the same target twice with a projectile if it. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. This is quite a big nerf in my view as this build is still a bit of a glass cannon. What is the use case for Vengeant Cascade since it's nerf in 3. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. Not worth the oils, I should have just gotten an additional curse. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. Supported Skills now deal 40-31% less Damage (previously 40-21%). The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Tell me how you hold 3 auras, (Wrath, HoT,. With vengeant cascade infinite pierce it at least would've made some sense. " It's pretty much dead node without returning projectiles support. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Technically this is still useful on an. And yep, volcanic fissure/vengeant cascade is def a go. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. Did they make nimis reliant on vengeant cacade's previous condition (hitting something) to return but update the language such that they're the ~same (rather than making cascade return without a target which would have been very strong)? are they both ~useless now (outside of nimis spark)? Vote. 00 sec Can Store 3 Use(s) Cast Time: 1. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. 21. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. But what they did not expect was the fact that it only made things worse in terms of player. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Go with Pestilent/Viper Strike. But frost blades has the advantage of it's projectiles being full damage instead of 75%. 172. Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. . . After the assassin nerf poisons do not get bonus damage from hitting faster. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills. 0:00 Intro. The return arrow might miss the target. 21. [deleted] • 7 mo. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. But it still wouldn't get around the fact that MS projectiles explode and thus. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. Also, it specifies attack projectiles - Frostbolt is a spell. They don't. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. To be honest, I didn’t know the specific build I wanted to make before making a new build. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my. Frost blades was fine before VC, it'll be fine after. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. By changing how these weapons work it will only affect this infinite combo. Got the oils ready, got a lead sprinkler with the additional str stack node. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. I guess. Also, RIP that build with no crucible trees and the probable VC nerf. In all fairness, Vengeant Cascade 100% needs to be nerfed. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. ago. Then in a tabula I have a second setup for Toxic Rain to deal with bosses since Caustic has low dps pre-Nimis. Although it is one of the passive skills on the skill tree, players. ) Currently doesn't work with GMP tho so you're. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. I can also say it can only be done with katana and longsword. This is quite a big nerf in my view as this build is still a bit of a glass cannon. กระสุนที่ย้อนกลับมา มีความเร็ว เพิ่มขึ้น 150%. It doesn't work the same way. No, it will not get nerfed. This means that this just a budget (although it still costs 2 golden oils, unless you go ultra budget with a 5c talisman) alternative to the Nimis build, unless. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Quote this Post. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. + 100% spell suppression. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Unique, Amulets. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. Only shows Tranquility. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. . i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. ninja • 6 mo. Rings are a great source of Attributes or Resistances and these are stats are generally interchangeable with your Belt and Gloves. Its power and. We loose a lot of power regarding to Crucible. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. Quote this Post. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. ago. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Boom! Doubled hits. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Tornado Shot is the same as before. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. One last thing to consider, vengeant cascade will be dead at the end of the league. TOP 2: Lightning Arrow. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. My builds: [3. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . . Maybe have a "returning projectile deals 50% less damage" kind of nerf. Personally I can't imagine that SRS gets away without a nerf again this time. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. Some version of vengeant cascade splitting steel or some version of exploding totems. Lightning Arrow is much worse in PoE 3. Meditate could be optional but it needs to be superior to rest. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. You don't "need" to use Barrage. 21. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Discussion. 21 we got +2 arrow and Vengeant Cascade. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. Now projectiles reach maximum distance. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Curious because i'm not even using a meta build but a personal creation. So yes in theory it should hit twice, in practice it does this some/most of the time. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. 20 because 3. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. 1% representation, which is lower than skills like dominating blow. Posted by TorsteinTheFallen on Aug 19, 2023, 10:24:28 AM. 15. It seems that people want you to nerf other people's shit, just not their own. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. The point of origin the balls return to is not you or your. Vengeant Cascade double hit also still works. 22) it is kind of like in Sanctum again. 21. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. there is no way you are clearing maps with any kind of time efficiency. 77% Deadeye and 14% Raider. 21 it's not working correctly so we think it's a bug because some explosions is far from character. P. Might be a good transition skill to get phys TS rolling due to inherent cold. 3. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. In 3. The behavior might be different this time around we will have to test it to see. Requires a Melee Weapon. Not related to vengeant cascade, but, just use chain and shoot the hydrosphere and force all the projectiles to chain to the boss. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. Nemesis 3 WILL return in all of its glory. Well, I. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. The Kinetic Blast projectile creates explosions not like 3. 21. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. For the record I don't think they will nerf it either I was just regurgitating that meme, it would definitely be extremely stupid to nerf one of the few fun things to come from this league mechanic, especially when people are investing this much. Venom Gyre received a number of buffs in 3. Ek scales grear with HH. Setup is 1 pierce (quiver implicit), basic attack with bow. Returning projectiles pierce all targets. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. It's stupidly broken. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. The Kinetic Blast projectile creates explosions not like 3. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. It took them far too long to make impactful changes to seismic trap. lvl up and transition from EA to Siege ballista is rly nice and smooth. definitely going to give this a go at some point in the league. . Venom Gyre Act 1. Vengeant Cascade is used in pretty much every projectile build. 20 is explosions around my character(all explosions will around my character like in video) but 3. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. . That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. Marking the mastery and you get a list telling that right now. Attack Projectiles Return to you from final Target. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. You can just alt+mouse over on tree for any notable to see the recipe. Reply. and then somehow are able to travel 2x the maximum distance to. 5. I still think returning projectiles is a detriment to long term game balance and skill. this was before all the strike range, extra targets and all the nice changes to the passive tree. I want to go Breathstealer+Impossible Escape+Shaper Shield. S. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. There is even a picture available where you can see comparisons between each combination. Allocate the bow mastery "increases and reductions to projectile speed also applies to damage", its a solid 5-10% damage increase for a single skill point. (patch note did not have kinetic blast change so we think it's a bug) please. ago. Founded by Vancouver’s own Cameron and. Just get to 142% projectile speed and it doubles your single target damage. Historic Quant/rarity WILL be reverted. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. Those pierce everything, so they never return. . . 5 seconds before it goes into its second form. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. It doesn't matter if it's one projectile or. Kokleekio • 2 mo. Join. I wonder what the odds of Manaforged and Vengeant Cascade making it to next league untouched are. 1. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. vengeant cascade is an anoint only notable that makes attack projectiles return to you. Report Account: Report Type. ThisIsWorldOfHurt • 6 mo. 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. You lost 20% CDR, and need an extra notable to pick it up. I have annointed Vengeant Cascade so these return and pass through the boss. Projectiles Return to you. Tested with vengeant cascade in std. Preferably a ranger build (PF/Deadeye/Raider. Going Occultist for clear speed and POPS or Scion to get the deadeye tailwind zoom modes and more skill points = more INT on tree or clusters. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. The Expedition vendor, Rog, can reliably craft rings with great Suffixes, so it shouldn't be too expensive. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Here are a few key takeaways from Path of Exile Patch 3. In Trial of the Ancestors (3. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. ago. Mechanics. At the same time they are probably going to buff like 5 meta skills . In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. Farshot + pointblank are extremely meh. Anything to change the meta. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Have to leave map, and return for it to re-set. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. all in all its still amazing build in 3. We go over the version of a Lightning Arrow build that relies on Kaom's Gloves to have high uptime on Berserk. All they have to do is un-nerf frostwall. It's still a bow build. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. 60 sec Critical Strike Chance: 5. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. . So its hard to make all the arrows hit the boss. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. The primary will return after shooting, pierce you and the cast secondaries behind you. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Siege ballista crucible notable is a nerf and bricks build. 6K views 1 month ago. Which is weird nerf to nimis / makes it worse than vengeant cascade. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. 14 Standard. on Aug 17, 2023, 2:26:07 AM. vengeant cascade is op in the current state. Given the changes to Frost Blades damage, imagine current lightning strike but the projectiles deal 33% more damage, and you don't need "Strike additional target" anymore. hits are capped at 20 so spawning it frequently is better. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. all in all its still amazing build in 3. Vengeant Cascade is for sure getting a nerf. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. ago. For Sa by default the thorns do not return. So obviously things will be very different. 25s). I can‘t. Verdant Oil. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Unexpected nerf to totems, especially spell totems. Its in a cone in front of the totem. And I. . MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. • 24 days ago. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. The skill in question requires two golden oils and one amber oil. Result. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. Vengeant Cascade (Ring) Rare Ring - It's imperative to craft the Prefix that reduces the Mana Cost by 7. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Whoever recommended vengeant cascade, is an MVP. Doryani's Prototype , Far Shot , Vengeant Cascade , Lightnin…GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. All online resources I found point to that receipe. I think that you could get some nasty wallbouncing action. . Returning Projectiles Pierce all Targets*I just need confirmation that Vengeant Cascade gets gutted like it deserves. 22. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Posted byNimis. Not sure if it's hypocrisy, but everyone surely believe they are in the majority. Its easily the best jack of all trades build imho. . Pistol round Shorty/Classic are more similar since most have 100 health. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. Weapon range increases the area of. It's stupidly broken. According to Tarkecat who asked a dev about it, it does. 21 Crucible League. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. +2 Level of Socketed Bow Gems. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. Vengeant Cascade nerf halved the DPS of Molten Strike. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Frost Blades works with Vengeant Cascade.